> For the complete documentation index, see [llms.txt](https://faction-os.gitbook.io/faction-os-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://faction-os.gitbook.io/faction-os-docs/.spec_system/specs/phase24-session07-honesty-and-persistence-boundaries/implementation-notes.md).

# Implementation Notes

**Session ID**: `phase24-session07-honesty-and-persistence-boundaries` **Package**: apps/web **Started**: 2026-07-08 19:08 **Last Updated**: 2026-07-08 19:27

***

## Session Progress

| Metric              | Value     |
| ------------------- | --------- |
| Tasks Completed     | 16 / 16   |
| Estimated Remaining | 0 minutes |
| Blockers            | 0         |

***

## Task Log

### 2026-07-08 - Session Start

**Environment verified**:

* [x] Prerequisites confirmed
* [x] Tools available
* [x] Directory structure ready

***

### Task T001 - Verify Session 02/04 prerequisites, package scripts, and Phase 24 honesty boundary

**Started**: 2026-07-08 19:08 **Completed**: 2026-07-08 19:08 **Duration**: 1 minute

**Notes**:

* Confirmed active session `phase24-session07-honesty-and-persistence-boundaries` and package scope `apps/web`.
* Confirmed Phase 24 marks Sessions 02 and 04 complete and preserves the no-new-storage, no-new-protocol, replay/mock honesty boundary.
* Loaded Node 26.2.0 through `nvm use`; default shell Node is 24.14.0, so validation commands must source `~/.nvm/nvm.sh` first.

**Files Changed**:

* `.spec_system/specs/phase24-session07-honesty-and-persistence-boundaries/implementation-notes.md` - initialized session log and prerequisite evidence.
* `.spec_system/specs/phase24-session07-honesty-and-persistence-boundaries/tasks.md` - marked T001 complete.

**Verification**:

* Command/check: `bash .spec_system/scripts/analyze-project.sh --json`
  * Result: PASS - active session and monorepo package context resolved.
  * Evidence: `current_session` was `phase24-session07-honesty-and-persistence-boundaries`; candidate session package was `apps/web`.
* Command/check: `bash .spec_system/scripts/check-prereqs.sh --json --env --package apps/web`
  * Result: PASS - spec system, jq, git, package directory, manifest, and npm workspace manager available.
  * Evidence: checker returned `overall: pass` with package `apps/web`.
* Command/check: `source ~/.nvm/nvm.sh && nvm use && node --version && npm --version`
  * Result: PASS - session runtime available.
  * Evidence: command selected Node `v26.2.0` and npm `11.16.0`.
* Command/check: `sed -n '1,280p' .spec_system/PRD/phase_24/PRD_phase_24.md`
  * Result: PASS - Sessions 02 and 04 are complete and Session 07 owns replay/reconnect/mock/persistence privacy regressions.
  * Evidence: PRD progress shows 6/9 complete and guardrails reject new storage keys, protocol events, and durable replay/mock progress.
* UI product-surface check: N/A - task only inspected project/session metadata.
* UI craft check: N/A - no user-facing UI changed.

**BQC Fixes**: None.

Next task: T002 - Audit existing raw-prompt persistence expectation before changing the privacy boundary.

***

### Task T002 - Audit existing raw-prompt persistence expectation

**Started**: 2026-07-08 19:08 **Completed**: 2026-07-08 19:09 **Duration**: 1 minute

**Notes**:

* Found the prior Session 02 expectation that a normal Quest Board accept persists the raw pending-link prompt.
* Identified the exact branch to update later: replay and mock already reject durable prompt writes, while normal mode expects storage to contain `Persisted strike.`.

**Files Changed**:

* `.spec_system/specs/phase24-session07-honesty-and-persistence-boundaries/implementation-notes.md` - recorded audit evidence.
* `.spec_system/specs/phase24-session07-honesty-and-persistence-boundaries/tasks.md` - marked T002 complete.

**Verification**:

* Command/check: `nl -ba apps/web/tests/questBoardStore.test.ts | sed -n '840,915p'`
  * Result: PASS - raw-prompt persistence expectation located before implementation.
  * Evidence: lines 891-908 describe normal mode as persisting the recorded link and assert storage contains `Persisted strike.`.
* Command/check: `sed -n '720,920p' apps/web/tests/questBoardStore.test.ts`
  * Result: PASS - adjacent accept/assign tests preserve runtime pending-link prompt matching.
  * Evidence: accept and assign tests assert in-memory `pendingLinks` contain the dispatched prompts.
* UI product-surface check: N/A - task inspected tests only.
* UI craft check: N/A - no user-facing UI changed.

**BQC Fixes**: None.

Next task: T003 - Add projection persistence scrub path that removes prompt-bearing pending links before storage.

***

### Task T003 - Add projection persistence scrub path

**Started**: 2026-07-08 19:09 **Completed**: 2026-07-08 19:10 **Duration**: 1 minute

**Notes**:

* Added a persistence-only scrub helper so runtime `pendingLinks` remain available for `mission_start` matching, while browser storage writes an aggregate-only projection copy.
* Kept `GAME_PROJECTION_STORAGE_KEY` unchanged and reused the existing `persistGameProjection` entry point.

**Files Changed**:

* `apps/web/src/lib/gameProjection.ts` - scrubbed `pendingLinks` before `JSON.stringify` in `persistGameProjection`.
* `.spec_system/specs/phase24-session07-honesty-and-persistence-boundaries/implementation-notes.md` - recorded implementation evidence.
* `.spec_system/specs/phase24-session07-honesty-and-persistence-boundaries/tasks.md` - marked T003 complete.

**Verification**:

* Command/check: `source ~/.nvm/nvm.sh && nvm use >/dev/null && npm test -- --run apps/web/tests/gameProjection.test.ts -t "projection persistence helpers"`
  * Result: PASS - existing persistence helper coverage still passes.
  * Evidence: 1 test file passed; 4 tests passed and 31 skipped under the focused pattern.
* Command/check: targeted inspection of `apps/web/src/lib/gameProjection.ts`
  * Result: PASS - scrub path only affects persistence serialization.
  * Evidence: `recordProjectionPendingLink` and reducer matching code remain unchanged; `persistGameProjection` writes `scrubGameProjectionForPersistence(state)`.
* UI product-surface check: N/A - projection persistence helper only.
* UI craft check: N/A - no user-facing UI changed.

**BQC Fixes**: None.

Next task: T004 - Add legacy persisted pending-link normalization.

***

### Task T004 - Add legacy persisted pending-link normalization

**Started**: 2026-07-08 19:10 **Completed**: 2026-07-08 19:11 **Duration**: 1 minute

**Notes**:

* Added load-side normalization that drops persisted `pendingLinks` before full projection validation.
* Preserved the existing Session 01 shape normalization and rejected unrelated root keys before applying the pending-link scrub.

**Files Changed**:

* `apps/web/src/lib/gameProjection.ts` - normalized legacy persisted pending links to `[]` during `parsePersistedGameProjection`.
* `.spec_system/specs/phase24-session07-honesty-and-persistence-boundaries/implementation-notes.md` - recorded implementation evidence.
* `.spec_system/specs/phase24-session07-honesty-and-persistence-boundaries/tasks.md` - marked T004 complete.

**Verification**:

* Command/check: `source ~/.nvm/nvm.sh && nvm use >/dev/null && npm test -- --run apps/web/tests/gameProjection.test.ts -t "normalizes Session 01 persisted shapes|projection persistence helpers"`
  * Result: PASS - existing persisted-shape compatibility and persistence helper tests pass.
  * Evidence: 1 test file passed; 5 tests passed and 30 skipped under the focused pattern.
* Command/check: targeted inspection of `apps/web/src/lib/gameProjection.ts`
  * Result: PASS - normalization is limited to current/Session 01 projection candidates and only scrubs `pendingLinks`.
  * Evidence: `normalizePersistedProjectionCandidate` still checks version and root keys before calling `normalizePersistedPendingLinks`.
* UI product-surface check: N/A - projection load helper only.
* UI craft check: N/A - no user-facing UI changed.

**BQC Fixes**: None.

Next task: T005 - Add reducer test helpers and fixtures.

***

### Task T005 - Add reducer test helpers and fixtures

**Started**: 2026-07-08 19:11 **Completed**: 2026-07-08 19:13 **Duration**: 2 minutes

**Notes**:

* Added typed Session 07 reducer fixtures for linked replay streams, verification events, reconnect snapshots, live enemy events, and sensitive sentinel values.
* Updated the existing pending-link parse expectation so persisted-load normalization drops runtime pending links instead of reviving prompts.

**Files Changed**:

* `apps/web/tests/gameProjection.test.ts` - added Session 07 fixture helpers and corrected persisted pending-link load expectation.
* `.spec_system/specs/phase24-session07-honesty-and-persistence-boundaries/implementation-notes.md` - recorded implementation evidence.
* `.spec_system/specs/phase24-session07-honesty-and-persistence-boundaries/tasks.md` - marked T005 complete.

**Verification**:

* Command/check: `source ~/.nvm/nvm.sh && nvm use >/dev/null && npm test -- --run apps/web/tests/gameProjection.test.ts`
  * Result: PASS - reducer test file compiles and runs after fixture additions.
  * Evidence: 1 test file passed; 35 tests passed.
* Command/check: first reducer test run before expectation update
  * Result: FAIL then fixed - old assertion expected persisted JSON parsing to revive raw pending links.
  * Evidence: failure was in `recordProjectionPendingLink`; expectation now asserts parsed persisted state has `pendingLinks: []`.
* UI product-surface check: N/A - test helper changes only.
* UI craft check: N/A - no user-facing UI changed.

**BQC Fixes**: None.

Next task: T006 - Add store and erasure fixtures.

***

### Task T006 - Add store and erasure fixtures

**Started**: 2026-07-08 19:13 **Completed**: 2026-07-08 19:14 **Duration**: 1 minute

**Notes**:

* Added store-side Session 07 replay entries, mock drill events, task verification events, live-tier aggregate projection fixture, and broader Phase 24 storage-key inventory pattern.
* Inventory checks now reject new combat, battlefield, live-tier, wraith, and skirmisher keys in addition to camp, Legion, and scanner keys.

**Files Changed**:

* `apps/web/tests/gameProjectionStore.test.ts` - added store fixtures and expanded storage-key inventory sentinel.
* `.spec_system/specs/phase24-session07-honesty-and-persistence-boundaries/implementation-notes.md` - recorded implementation evidence.
* `.spec_system/specs/phase24-session07-honesty-and-persistence-boundaries/tasks.md` - marked T006 complete.

**Verification**:

* Command/check: `source ~/.nvm/nvm.sh && nvm use >/dev/null && npm test -- --run apps/web/tests/gameProjectionStore.test.ts`
  * Result: PASS - store test file compiles and runs with the new fixtures.
  * Evidence: 1 test file passed; 26 tests passed.
* Command/check: targeted inspection of `apps/web/tests/gameProjectionStore.test.ts`
  * Result: PASS - fixture changes are test-only and stay within `apps/web`.
  * Evidence: replay/mock helpers use existing `dispatchReplayEntries`, `applyEvent`, and storage inventory helpers.
* UI product-surface check: N/A - test helper changes only.
* UI craft check: N/A - no user-facing UI changed.

**BQC Fixes**: None.

Next task: T007 - Update Quest Board accept and assign persistence expectations.

***

## Checkpoint 1 - After T006

**At**: 2026-07-08 19:15

**Verification**:

* Command/check: `source ~/.nvm/nvm.sh && nvm use >/dev/null && npm test -- --run apps/web/tests/gameProjection.test.ts apps/web/tests/gameProjectionStore.test.ts`
  * Result: PASS - reducer and store tests touched so far are green.
  * Evidence: 2 test files passed; 61 tests passed.
* Command/check: `sed -n '80,170p' .spec_system/specs/phase24-session07-honesty-and-persistence-boundaries/spec.md`
  * Result: PASS - no scope drift detected.
  * Evidence: current changes stay within `apps/web`, preserve single storage key, and target runtime-only pending-link prompts plus replay/mock honesty.

**Next task recorded for resume**: T007 - Update Quest Board accept and assign persistence expectations.

***

### Task T007 - Update Quest Board accept and assign persistence expectations

**Started**: 2026-07-08 19:15 **Completed**: 2026-07-08 19:16 **Duration**: 1 minute

**Notes**:

* Updated accept and assign tests so runtime pending links still retain prompts for mission matching.
* Added storage assertions proving normal-mode `factionos-game-v1` flushes do not contain the raw prompts and persist `pendingLinks: []`.
* Made normal-mode setup explicit with `mockEnabled: false`; the first run showed these branches otherwise skipped persistence under inherited mock state.

**Files Changed**:

* `apps/web/tests/questBoardStore.test.ts` - added scrubbed storage helper and updated accept, assign, and normal-mode pending-link expectations.
* `.spec_system/specs/phase24-session07-honesty-and-persistence-boundaries/implementation-notes.md` - recorded implementation evidence.
* `.spec_system/specs/phase24-session07-honesty-and-persistence-boundaries/tasks.md` - marked T007 complete.

**Verification**:

* Command/check: `source ~/.nvm/nvm.sh && nvm use >/dev/null && npm test -- --run apps/web/tests/questBoardStore.test.ts`
  * Result: PASS - Quest Board pending-link runtime and persistence expectations pass.
  * Evidence: 1 test file passed; 18 tests passed.
* Command/check: first Quest Board run before explicit mock reset
  * Result: FAIL then fixed - storage was null because mock mode was not explicitly disabled for normal-mode persistence assertions.
  * Evidence: accept and assign branches now set `mockEnabled: false` before flushing storage.
* UI product-surface check: N/A - store tests only.
* UI craft check: N/A - no user-facing UI changed.

**BQC Fixes**:

* State freshness on re-entry: Normal-mode tests now reset `mockEnabled: false` before asserting persistence behavior (`apps/web/tests/questBoardStore.test.ts`).

Next task: T008 - Add reducer replay regressions for linked mission/live-tier events.

***

### Task T008 - Add reducer replay regressions for linked mission/live-tier events

**Started**: 2026-07-08 19:16 **Completed**: 2026-07-08 19:18 **Duration**: 2 minutes

**Notes**:

* Added a reducer replay matrix covering linked `mission_start`, `mission_update`, `task_verification`, failed `tool_result`, `test_failure`, `build_error`, `ts_errors`, `lint_error`, and stall pressure events.
* Asserted replayed streams do not mint durable progress, bind camp links, consume runtime pending links, mutate camps, add heroes, or add wraith stacks.
* Persisted the replayed projection in-test to prove raw prompt/output sentinels are absent from durable `factionos-game-v1` serialization.

**Files Changed**:

* `apps/web/tests/gameProjection.test.ts` - added replay honesty regression and durable storage privacy assertion.
* `.spec_system/specs/phase24-session07-honesty-and-persistence-boundaries/implementation-notes.md` - recorded implementation evidence.
* `.spec_system/specs/phase24-session07-honesty-and-persistence-boundaries/tasks.md` - marked T008 complete.

**Verification**:

* Command/check: `source ~/.nvm/nvm.sh && nvm use >/dev/null && npm test -- --run apps/web/tests/gameProjection.test.ts`
  * Result: PASS - reducer replay coverage passes.
  * Evidence: 1 test file passed; 36 tests passed.
* Command/check: first reducer run before persistence-scoped privacy assertion
  * Result: FAIL then fixed - runtime pending links intentionally retain prompts, so privacy assertion moved to `persistGameProjection` output.
  * Evidence: durable storage now asserts `pendingLinks: []` and excludes Session 07 forbidden sentinels.
* UI product-surface check: N/A - reducer tests only.
* UI craft check: N/A - no user-facing UI changed.

**BQC Fixes**:

* Contract alignment: Test now distinguishes runtime pending-link prompt matching from persisted aggregate-only storage (`apps/web/tests/gameProjection.test.ts`).

Next task: T009 - Add reconnect and snapshot regressions.

***

### Task T009 - Add reconnect and snapshot regressions

**Started**: 2026-07-08 19:18 **Completed**: 2026-07-08 19:19 **Duration**: 1 minute

**Notes**:

* Added a repeated reconnect/snapshot reducer regression covering roster, mission, suggestion, and scanner snapshot-style events.
* Asserted repeated snapshots do not accumulate progress counters, camp links, swift counters, wraith kills, or wraith stacks, and do not store raw prompt/output sentinels.

**Files Changed**:

* `apps/web/tests/gameProjection.test.ts` - added reconnect/snapshot non-accumulation regression.
* `.spec_system/specs/phase24-session07-honesty-and-persistence-boundaries/implementation-notes.md` - recorded implementation evidence.
* `.spec_system/specs/phase24-session07-honesty-and-persistence-boundaries/tasks.md` - marked T009 complete.

**Verification**:

* Command/check: `source ~/.nvm/nvm.sh && nvm use >/dev/null && npm test -- --run apps/web/tests/gameProjection.test.ts`
  * Result: PASS - reducer reconnect coverage passes.
  * Evidence: 1 test file passed; 37 tests passed.
* Command/check: targeted inspection of `apps/web/tests/gameProjection.test.ts`
  * Result: PASS - test allows existing aggregate camp reconciliation but rejects durable counter/link/wraith accumulation.
  * Evidence: assertions compare `snapshotProjectionProgress`, `campLinks`, `swiftCommand`, `wraithKills`, and `legion.wraiths` after every snapshot.
* UI product-surface check: N/A - reducer tests only.
* UI craft check: N/A - no user-facing UI changed.

**BQC Fixes**: None.

Next task: T010 - Add serialization privacy tests.

***

### Task T010 - Add serialization privacy tests

**Started**: 2026-07-08 19:19 **Completed**: 2026-07-08 19:20 **Duration**: 1 minute

**Notes**:

* Added a Phase 24 persisted-shape test covering aggregate-only root keys, safe live enemy labels, camp-link ids, pending-link scrubbing, and forbidden raw values.
* Verified `loadPersistedGameProjection` returns the scrubbed aggregate shape, not runtime pending-link prompts.

**Files Changed**:

* `apps/web/tests/gameProjection.test.ts` - added Phase 24 live-tier aggregate persistence privacy test.
* `.spec_system/specs/phase24-session07-honesty-and-persistence-boundaries/implementation-notes.md` - recorded implementation evidence.
* `.spec_system/specs/phase24-session07-honesty-and-persistence-boundaries/tasks.md` - marked T010 complete.

**Verification**:

* Command/check: `source ~/.nvm/nvm.sh && nvm use >/dev/null && npm test -- --run apps/web/tests/gameProjection.test.ts`
  * Result: PASS - reducer and persistence privacy coverage passes.
  * Evidence: 1 test file passed; 38 tests passed.
* Command/check: targeted inspection of persisted JSON assertions
  * Result: PASS - storage keeps `campLinks`, live enemy aggregates, wraiths, and siege refs but writes `pendingLinks: []`.
  * Evidence: test rejects Session 07 prompt/output/path/provider/secret sentinels from the raw storage string.
* UI product-surface check: N/A - persistence tests only.
* UI craft check: N/A - no user-facing UI changed.

**BQC Fixes**: None.

Next task: T011 - Add store-level dispatchReplayEntries regressions.

***

## Checkpoint 2 - After T010

**At**: 2026-07-08 19:21

**Verification**:

* Command/check: `source ~/.nvm/nvm.sh && nvm use >/dev/null && npm test -- --run apps/web/tests/gameProjection.test.ts apps/web/tests/gameProjectionStore.test.ts apps/web/tests/questBoardStore.test.ts`
  * Result: PASS - reducer, store, and Quest Board coverage touched so far is green.
  * Evidence: 3 test files passed; 82 tests passed.
* Command/check: `sed -n '100,160p' .spec_system/specs/phase24-session07-honesty-and-persistence-boundaries/spec.md`
  * Result: PASS - no scope drift detected.
  * Evidence: remaining scope is store replay/mock coverage, browser erasure, and final quality gates.

**Next task recorded for resume**: T011 - Add store-level dispatchReplayEntries regressions.

***

### Task T011 - Add store-level dispatchReplayEntries regressions

**Started**: 2026-07-08 19:21 **Completed**: 2026-07-08 19:21 **Duration**: 1 minute

**Notes**:

* Added a store-level Session 07 live-tier replay dispatch regression using `dispatchReplayEntries`.
* Verified replay dispatch clears `replayingSinceMs`, skips replay capture, leaves projection storage byte-for-byte unchanged, and introduces no Phase 24-specific storage key.

**Files Changed**:

* `apps/web/tests/gameProjectionStore.test.ts` - added live-tier replay dispatch storage invariance test.
* `.spec_system/specs/phase24-session07-honesty-and-persistence-boundaries/implementation-notes.md` - recorded implementation evidence.
* `.spec_system/specs/phase24-session07-honesty-and-persistence-boundaries/tasks.md` - marked T011 complete.

**Verification**:

* Command/check: `source ~/.nvm/nvm.sh && nvm use >/dev/null && npm test -- --run apps/web/tests/gameProjectionStore.test.ts`
  * Result: PASS - store replay dispatch coverage passes.
  * Evidence: 1 test file passed; 27 tests passed.
* Command/check: targeted inspection of `apps/web/tests/gameProjectionStore.test.ts`
  * Result: PASS - replay assertion uses existing `dispatchReplayEntries` and `setReplayingFlag` callback.
  * Evidence: test checks `replayingSinceMs === null`, `eventLog === []`, unchanged raw storage, and inventory sentinel.
* UI product-surface check: N/A - store tests only.
* UI craft check: N/A - no user-facing UI changed.

**BQC Fixes**: None.

Next task: T012 - Add mock-mode store regressions.

***

### Task T012 - Add mock-mode store regressions

**Started**: 2026-07-08 19:21 **Completed**: 2026-07-08 19:22 **Duration**: 1 minute

**Notes**:

* Added a store-level mock-mode regression that seeds a runtime pending link, applies live-tier drill events through `applyEvent`, and verifies memory-only folding.
* Proved mock-mode camp link binding, pending-link consumption, wraith/skirmisher/ram/gremlin/siege folding, and unchanged persisted storage through the single game key.

**Files Changed**:

* `apps/web/tests/gameProjectionStore.test.ts` - added mock-mode pending-link and live-tier drill storage invariance test.
* `.spec_system/specs/phase24-session07-honesty-and-persistence-boundaries/implementation-notes.md` - recorded implementation evidence.
* `.spec_system/specs/phase24-session07-honesty-and-persistence-boundaries/tasks.md` - marked T012 complete.

**Verification**:

* Command/check: `source ~/.nvm/nvm.sh && nvm use >/dev/null && npm test -- --run apps/web/tests/gameProjectionStore.test.ts`
  * Result: PASS - store mock-mode coverage passes.
  * Evidence: 1 test file passed; 28 tests passed.
* Command/check: targeted inspection of `apps/web/tests/gameProjectionStore.test.ts`
  * Result: PASS - test uses real `applyEvent`, real mock setting, and existing flush helper.
  * Evidence: raw storage remains equal to the seeded value and excludes `SESSION_07_MOCK_PROMPT`.
* UI product-surface check: N/A - store tests only.
* UI craft check: N/A - no user-facing UI changed.

**BQC Fixes**: None.

Next task: T013 - Extend browser erasure tests.

***

### Task T013 - Extend browser erasure tests

**Started**: 2026-07-08 19:22 **Completed**: 2026-07-08 19:23 **Duration**: 1 minute

**Notes**:

* Added browser-local erasure coverage for a Phase 24 live-tier aggregate payload under the existing `factionos-game-v1` key.
* Broadened the storage inventory sentinel to reject new combat, battlefield, live-tier, wraith, or skirmisher keys while still allowing the single game projection key.
* Verified duplicate idempotency summaries remain value-free and do not claim deletion of restored storage on repeated keys.

**Files Changed**:

* `apps/web/tests/localErasure.test.ts` - added Phase 24 aggregate erasure test and expanded storage-key inventory sentinel.
* `.spec_system/specs/phase24-session07-honesty-and-persistence-boundaries/implementation-notes.md` - recorded implementation evidence.
* `.spec_system/specs/phase24-session07-honesty-and-persistence-boundaries/tasks.md` - marked T013 complete.

**Verification**:

* Command/check: `source ~/.nvm/nvm.sh && nvm use >/dev/null && npm test -- --run apps/web/tests/localErasure.test.ts`
  * Result: PASS - browser-local erasure coverage passes.
  * Evidence: 1 test file passed; 6 tests passed.
* Command/check: `rg -n "CampSpecific|CAMP_SPECIFIC|expectNoCamp" apps/web/tests/localErasure.test.ts`
  * Result: PASS - old camp-only sentinel names are gone.
  * Evidence: no matches returned.
* UI product-surface check: N/A - erasure helper tests only.
* UI craft check: N/A - no user-facing UI changed.

**BQC Fixes**: None.

Next task: T014 - Run focused reducer coverage.

***

### Task T014 - Run focused reducer coverage

**Started**: 2026-07-08 19:23 **Completed**: 2026-07-08 19:24 **Duration**: 1 minute

**Notes**:

* Ran the focused reducer, replay, reconnect, serialization, and privacy coverage file.

**Files Changed**:

* `.spec_system/specs/phase24-session07-honesty-and-persistence-boundaries/implementation-notes.md` - recorded verification evidence.
* `.spec_system/specs/phase24-session07-honesty-and-persistence-boundaries/tasks.md` - marked T014 complete.

**Verification**:

* Command/check: `source ~/.nvm/nvm.sh && nvm use >/dev/null && npm test -- --run apps/web/tests/gameProjection.test.ts`
  * Result: PASS - focused reducer coverage passed.
  * Evidence: 1 test file passed; 38 tests passed.
* UI product-surface check: N/A - verification task only.
* UI craft check: N/A - no user-facing UI changed.

**BQC Fixes**: None.

Next task: T015 - Run focused store, Quest Board, and erasure coverage.

***

### Task T015 - Run focused store, Quest Board, and erasure coverage

**Started**: 2026-07-08 19:24 **Completed**: 2026-07-08 19:25 **Duration**: 1 minute

**Notes**:

* Ran the focused store, Quest Board, and browser-local erasure coverage command from the session checklist.

**Files Changed**:

* `.spec_system/specs/phase24-session07-honesty-and-persistence-boundaries/implementation-notes.md` - recorded verification evidence.
* `.spec_system/specs/phase24-session07-honesty-and-persistence-boundaries/tasks.md` - marked T015 complete.

**Verification**:

* Command/check: `source ~/.nvm/nvm.sh && nvm use >/dev/null && npm test -- --run apps/web/tests/gameProjectionStore.test.ts apps/web/tests/questBoardStore.test.ts apps/web/tests/localErasure.test.ts`
  * Result: PASS - focused store, Quest Board, and erasure coverage passed.
  * Evidence: 3 test files passed; 52 tests passed.
* UI product-surface check: N/A - verification task only.
* UI craft check: N/A - no user-facing UI changed.

**BQC Fixes**: None.

Next task: T016 - Run web typecheck plus ASCII and LF validation.

***

### Task T016 - Run web typecheck plus ASCII and LF validation

**Started**: 2026-07-08 19:25 **Completed**: 2026-07-08 19:26 **Duration**: 1 minute

**Notes**:

* Ran the web package typecheck using the project Node runtime from `.nvmrc`.
* Ran ASCII and CRLF checks over tracked changes plus the session spec/task/notes files.
* Confirmed completion checklist evidence is present for tests, typecheck, ASCII/LF, implementation notes, and `creview` handoff readiness.

**Files Changed**:

* `.spec_system/specs/phase24-session07-honesty-and-persistence-boundaries/implementation-notes.md` - recorded final verification evidence.
* `.spec_system/specs/phase24-session07-honesty-and-persistence-boundaries/tasks.md` - marked T016 and completion checklist complete.

**Verification**:

* Command/check: `source ~/.nvm/nvm.sh && nvm use >/dev/null && npm --workspace apps/web run typecheck`
  * Result: PASS - web package typecheck passed.
  * Evidence: `tsc -b --noEmit` completed with exit code 0.
* Command/check: ASCII/CRLF shell check over `.spec_system/state.json`, session spec/task/notes files, and modified `apps/web` files
  * Result: PASS - all checked files are ASCII and contain no CRLF line endings.
  * Evidence: command reported `ASCII/LF checks passed for 9 files`.
* UI product-surface check: N/A - verification task only.
* UI craft check: N/A - no user-facing UI changed.

**BQC Fixes**: None.

Next task: none - implementation tasks are complete; handoff is `creview`.

***

## Final Verification

**At**: 2026-07-08 19:27

**Verification**:

* Command/check: `source ~/.nvm/nvm.sh && nvm use >/dev/null && npm test -- --run apps/web/tests/gameProjection.test.ts apps/web/tests/gameProjectionStore.test.ts apps/web/tests/questBoardStore.test.ts apps/web/tests/localErasure.test.ts`
  * Result: PASS - all focused session tests passed on final file contents.
  * Evidence: 4 test files passed; 90 tests passed.
* Command/check: `source ~/.nvm/nvm.sh && nvm use >/dev/null && npm --workspace apps/web run typecheck`
  * Result: PASS - web package typecheck passed.
  * Evidence: `tsc -b --noEmit` completed with exit code 0.
* Command/check: `source ~/.nvm/nvm.sh && nvm use >/dev/null && npx biome check --files-ignore-unknown=true apps/web/src/lib/gameProjection.ts apps/web/tests/gameProjection.test.ts apps/web/tests/gameProjectionStore.test.ts apps/web/tests/localErasure.test.ts apps/web/tests/questBoardStore.test.ts`
  * Result: PASS - modified web source/test files satisfy Biome format/lint checks.
  * Evidence: Biome checked 5 files with no fixes applied.
* Command/check: `git diff --check`
  * Result: PASS - no whitespace errors.
  * Evidence: command completed with exit code 0.
* Command/check: ASCII/CRLF shell check over `.spec_system/state.json`, session spec/task/notes files, and modified `apps/web` files
  * Result: PASS - all checked files are ASCII and contain no CRLF line endings.
  * Evidence: command reported `ASCII/LF checks passed for 9 files`.

**Next command**: `creview`

***


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