> For the complete documentation index, see [llms.txt](https://faction-os.gitbook.io/faction-os-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://faction-os.gitbook.io/faction-os-docs/.spec_system/specs/phase24-session03-live-enemy-presentation/security-compliance.md).

# Security & Compliance Report

**Session ID**: `phase24-session03-live-enemy-presentation` **Package**: apps/web **Reviewed**: 2026-07-08 **Result**: PASS

## Scope

**Files reviewed** (session deliverables plus current validation surface):

* `apps/web/src/lib/liveLegion.ts` - pure live enemy presentation model
* `apps/web/src/components/battlefield/LiveLegionLayer.tsx` - live enemy UI layer
* `apps/web/src/components/battlefield/Battlefield.tsx` - layer mount and hero selection wiring
* `apps/web/src/index.css` - live enemy motion and reduced-motion rules
* `apps/web/tests/liveLegion.test.ts` - pure model tests
* `apps/web/tests/LiveLegionLayer.test.tsx` - component and privacy tests
* `apps/web/tests/Battlefield.test.tsx` - store-path integration tests
* `apps/web/src/lib/gameProjection.ts` - `test_pass` projection folding
* `packages/protocol/src/events.ts` - shared `test_pass` event contract
* `apps/web/tests/gameProjection.test.ts` - projection reducer tests
* `packages/protocol/tests/events.test.ts` - protocol event tests
* `README.md` - root version badge metadata currently in the working tree
* `package.json` - root package version metadata currently in the working tree
* `package-lock.json` - root lockfile version metadata currently in the working tree
* `docs/game-design/manifest.md` - generated asset catalog entries currently in the working tree
* `docs/ongoing-projects/game-design-asset-gaps.md` - generated asset gap updates currently in the working tree
* `assets/generated/game-design/phase03/live-enemies/live-enemy-effects-sheet.png` - untracked generated Phase 3 live enemy effects PNG
* `assets/generated/game-design/phase03/strike-vocabulary/strike-vocabulary-effects-sheet.png` - untracked generated Phase 3 strike vocabulary effects PNG
* `assets/generated/game-design/phase03/reduced-motion/reduced-motion-static-badges-sheet.png` - untracked generated Phase 3 reduced-motion static badges PNG
* `assets/generated/game-design/phase10/alliance-war/alliance-war-visuals-sheet.png` - untracked generated Alliance War visuals PNG
* `assets/generated/game-design/phase11/seasons-saga/seasons-saga-visuals-sheet.png` - untracked generated Seasons and Saga visuals PNG
* `assets/generated/game-design/phase12/war-games/war-games-demo-presentation-sheet.png` - untracked generated War Games demo presentation PNG

**Review method**: Static analysis of session deliverables and current working-tree diff, targeted source inspection, dependency-change inspection, secret scan, media metadata inspection, and required validation gates.

**Review evidence**:

* Command/check: `rg -n "eval\\(|new Function|dangerouslySetInnerHTML|innerHTML|document\\.cookie|fetch\\(|XMLHttpRequest|process\\.env|api[_-]?key|secret|password|Authorization|console\\." apps/web/src/lib/liveLegion.ts apps/web/src/components/battlefield/LiveLegionLayer.tsx apps/web/src/components/battlefield/Battlefield.tsx apps/web/src/index.css apps/web/tests/liveLegion.test.ts apps/web/tests/LiveLegionLayer.test.tsx apps/web/tests/Battlefield.test.tsx packages/protocol/src/events.ts apps/web/src/lib/gameProjection.ts packages/protocol/tests/events.test.ts apps/web/tests/gameProjection.test.ts`
  * Result: PASS
  * Evidence: Hits were redaction test fixtures and the existing projection redaction regex only; no hardcoded credentials, raw DOM injection, command execution, cookie access, or network transfer was introduced by the reviewed session source.
* Command/check: `nl -ba apps/web/src/lib/liveLegion.ts | sed -n '1,240p'`
  * Result: PASS
  * Evidence: Lines 105-117 bound and sanitize live labels/refs through `normalizeLegionIssuePathSegments` and `sanitizeLegionSectorLabel`; lines 126-190 derive bounded presentation state without side effects.
* Command/check: `nl -ba apps/web/src/components/battlefield/LiveLegionLayer.tsx | sed -n '1,320p'`
  * Result: PASS
  * Evidence: The layer renders bounded presentation props only; wraiths are native buttons with explicit labels; no raw HTML injection, network calls, timers, secrets, or unbounded mutation path appears.
* Command/check: `git diff -- package.json package-lock.json README.md | sed -n '1,260p'`
  * Result: PASS
  * Evidence: Current metadata diff changes only root version strings and the README badge to `0.3.1`; no dependency names, dependency versions, or scripts changed.
* Command/check: `git diff -- docs/game-design/manifest.md docs/ongoing-projects/game-design-asset-gaps.md | sed -n '1,420p'`; `rg -n -i 'secret|token|password|api[_-]?key|credential|authorization|bearer|prompt|terminal output|absolute path|/home/|/Users|debug|diagnostic|personal data|pii|consent|erasure' docs/game-design/manifest.md docs/ongoing-projects/game-design-asset-gaps.md .spec_system/specs/phase24-session03-live-enemy-presentation/security-compliance.md apps/web/src/lib/liveLegion.ts apps/web/src/components/battlefield/LiveLegionLayer.tsx`
  * Result: PASS
  * Evidence: Added docs catalog generated production source sheets and preserve runtime slicing, state binding, redaction policy, public-demo parity, fallbacks, and accessibility as future implementation work. Search hits are existing policy language, source comments, and test terms rather than literal secrets, PII, raw local paths, or unsupported compliance claims.
* Command/check: `file ...`; `identify -format '%f %wx%h %[colorspace] %[depth]-bit\\n' ...`; `sha256sum ...`; `exiftool -s -G -FileName -FileSize -ImageWidth -ImageHeight -ColorType -BitDepth -Title ...`; `view_image` on all six untracked PNGs
  * Result: PASS
  * Evidence: All six PNGs are valid 1672x941 RGB/sRGB 8-bit images. ExifTool surfaced only generic `Title: image.png` metadata in requested fields. Visual inspection found fantasy UI asset sheets with no visible sensitive text.
* Command/check: `npm run security:secrets`
  * Result: PASS
  * Evidence: Secret scan passed across 2269 tracked text files.
* Command/check: `npm run lint`; `npm run typecheck`; `npm test`; `npm run media:check`; `npm run media:gates:check`; `npm run media:visual:check`
  * Result: PASS
  * Evidence: Biome lint checked 782 files; workspace typecheck passed; full Vitest passed 3323 tests with 1 skipped; 23 media tooling checks passed; media release gate passed; visual media promotion gate passed with 33 existing non-blocking warnings.

## Security Assessment

### Overall: PASS

| Category                      | Status | Severity | Details                                                                                                                                    |
| ----------------------------- | ------ | -------- | ------------------------------------------------------------------------------------------------------------------------------------------ |
| Injection (SQLi, CMDi, LDAPi) | PASS   | --       | No SQL, shell, LDAP, raw HTML injection, browser eval, or network request path appears in reviewed session source.                         |
| Hardcoded Secrets             | PASS   | --       | Secret-like strings appear only in redaction tests, search terms, or existing redaction policy code; no credential values were introduced. |
| Sensitive Data Exposure       | PASS   | --       | Path/detail display values are normalized and bounded before UI rendering; tests assert hostile values do not appear in DOM.               |
| Insecure Dependencies         | PASS   | --       | Current package manifest and lockfile diff changes only root version metadata; no dependency changes were introduced.                      |
| Security Misconfiguration     | PASS   | --       | No CORS, auth, debug-mode, header, server, Worker, dashboard, or runtime security configuration changes were introduced.                   |

### Security Findings

No security findings.

## GDPR Compliance Assessment

### Overall: N/A

N/A because this session introduced live enemy presentation and a bounded dev-health event, not new personal-data collection, storage, consent flow, third-party transfer, or erasure surface.

**Categories reviewed**: Data Collection & Purpose, Consent Mechanism, Data Minimization, Right to Erasure, PII in Logs, Third-Party Data Transfers.

### Personal Data Inventory

No personal data collected or processed in this session.

### GDPR Findings

No GDPR findings.

## Recommendations

None -- session is compliant.

## Sign-Off

* **Result**: PASS
* **Reviewed by**: AI validation (validate)
* **Date**: 2026-07-08


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