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# Implementation Summary

**Session ID**: `phase22-session02-hero-attention-reducer` **Package**: apps/web **Completed**: 2026-07-05 **Duration**: 1.2 hours

***

## Overview

Completed the Phase 22 hero-attention reducer slice for `apps/web`. The session expanded `gameProjection.ts` with privacy-safe attention refs, immutable hero aggregate reconciliation, flare and gate reducers, deterministic alert focus priority, replay-safe swift-command counters, and backward-compatible persisted-shape parsing. Focused Vitest coverage now proves reducer purity, hero preservation, flare and gate lifecycle behavior, priority promotion, replay safety, parser compatibility, and sensitive-string exclusions.

***

## Deliverables

### Files Created

| File                                                                                    | Purpose                                           | Lines |
| --------------------------------------------------------------------------------------- | ------------------------------------------------- | ----- |
| `.spec_system/specs/phase22-session02-hero-attention-reducer/spec.md`                   | Session specification and success criteria.       | 197   |
| `.spec_system/specs/phase22-session02-hero-attention-reducer/tasks.md`                  | Completed task checklist for the session.         | 67    |
| `.spec_system/specs/phase22-session02-hero-attention-reducer/implementation-notes.md`   | Task-by-task implementation evidence.             | 696   |
| `.spec_system/specs/phase22-session02-hero-attention-reducer/code-review.md`            | Review and repair record with RESOLVED result.    | 62    |
| `.spec_system/specs/phase22-session02-hero-attention-reducer/security-compliance.md`    | Security and GDPR review for session changes.     | 82    |
| `.spec_system/specs/phase22-session02-hero-attention-reducer/validation.md`             | Final PASS validation report and evidence ledger. | 206   |
| `.spec_system/specs/phase22-session02-hero-attention-reducer/IMPLEMENTATION_SUMMARY.md` | Final updateprd implementation summary.           | 101   |

### Files Modified

| File                                        | Changes                                                                                                                                                                                                    |
| ------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| `apps/web/src/lib/gameProjection.ts`        | Added attention aggregate types, strict guards, Session 01 normalization, hero lifecycle reducers, flare reducers, gate reducers, alert-focus ordering, and replay-safe reducer finalization.              |
| `apps/web/tests/gameProjection.test.ts`     | Added focused Vitest coverage for reducer purity, hero lifecycle preservation, flare lifecycle, gate lifecycle, alert priority, replay safety, parser compatibility, and privacy serialization exclusions. |
| `.spec_system/state.json`                   | Marks Session 02 complete, clears `current_session`, and appends completed session history.                                                                                                                |
| `.spec_system/PRD/phase_22/PRD_phase_22.md` | Marks Session 02 complete and updates Phase 22 progress to 2/8 sessions.                                                                                                                                   |
| `apps/web/package.json`                     | Increments package patch version for the completed apps/web session.                                                                                                                                       |
| `package-lock.json`                         | Keeps the apps/web package version in sync with `apps/web/package.json`.                                                                                                                                   |

***

## Technical Decisions

1. **Attention refs are aggregate-only**: Stored ids, source families, optional hero ids, and timestamps only, excluding prompt, rationale, detail, expected result, terminal output, file content, tokens, secrets, and broad paths.
2. **Alert focus is recomputed**: `alertFocus` is derived from projection state in the priority order `flare > gate > siege > ram > skirmisher > newCamp > null`, with deterministic same-tier ordering.
3. **Replay reconciles without minting progress**: Replay mode can clear stale attention but does not increase flare ceremony or swift-command counters.

***

## Test Results

| Metric              | Value                              |
| ------------------- | ---------------------------------- |
| Focused Tests       | 16 passed                          |
| Root Tests          | 3175 passed, 1 skipped             |
| Web Typecheck       | PASS                               |
| Workspace Typecheck | PASS                               |
| Biome Check         | PASS                               |
| Coverage            | Not emitted by configured commands |

***

## Lessons Learned

1. Projection attention state needs explicit privacy tests because permission and prompt events carry sensitive local details near the fields needed for focus routing.
2. Stable same-reference reducer behavior is easier to preserve when alert focus is recomputed during finalization instead of patched per event case.

***

## Future Considerations

Items for future sessions:

1. Session 03 should add Legion enemy reducers while preserving the alert-focus priority contract created here.
2. Session 05 should fold this reducer through the store event-apply path using the same-reference no-op behavior for persistence efficiency.
3. Session 08 should keep trusted erasure wording narrow because this session only adds browser-local aggregate refs.

***

## Session Statistics

* **Tasks**: 21 completed
* **Files Created**: 7
* **Files Modified**: 6
* **Tests Added**: 16
* **Blockers**: 0 resolved


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