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# Security Compliance Review

**Session ID**: `phase06-session04-collaborative-cockpit-ux-and-remote-context` **Package**: apps/web **Reviewed**: 2026-05-30 05:44 **Status**: Pass

***

## Scope Reviewed

* War Room lifecycle, role, authority, reconnect, diagnostics, approval, roster, remote-context, room-notice, leave, reset, and unavailable UI states.
* Store-owned room authority, duplicate guards, reconnect cleanup, notice send, federation send, decision failure, and remote-context state boundaries.
* Helper copy, presence row, federation summary, remote row, safe notice, and remote battlefield overlay behavior.
* Focused Vitest coverage, web package typecheck, and app desktop/mobile Playwright evidence.

## Security Findings

| Area                      | Result | Notes                                                                                                                                                                                                                                               |
| ------------------------- | ------ | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Authority tokens          | Pass   | UI renders authority status and descriptions only. Raw authority tokens are not displayed, persisted, exported, replayed, logged, or included in diagnostics.                                                                                       |
| Participant identity      | Pass   | Participant names, colors, roles, online state, and local markers remain display metadata only. The UI does not claim hosted account proof.                                                                                                         |
| Duplicate actions         | Pass   | Create, join, approve, reject, connect, retry, disconnect, leave, reset, federation send, and notice send surfaces expose disabled or busy in-flight states. Store tests cover duplicate create, approval, federation send, and notice send guards. |
| Remote context isolation  | Pass   | Remote context remains in War Room store state and battlefield overlay state only. Tests cover separation from local hero selection, replay persistence, export requests, and settings state.                                                       |
| Safe notices              | Pass   | Room notice sends use allowlisted protocol frames. Unsafe notice code/message input fails closed with visible local error copy before send.                                                                                                         |
| Sensitive copy boundaries | Pass   | Helper, panel, store, overlay, and Playwright tests assert raw prompts, broad paths, token-shaped strings, raw ids where blocked, and sensitive payload wording are not surfaced.                                                                   |
| External transfer         | Pass   | Worker transfer remains optional and direct browser-to-Worker only. Local-only operation works without Cloudflare credentials, hosted auth, hosted storage, analytics, or public replay hosting.                                                    |
| Error boundaries          | Pass   | Authority, unavailable, rate-limited, malformed, blocked notice, stale decision, non-leader decision, and reconnect failures map to bounded copy without raw request bodies or internal paths.                                                      |
| Accessibility             | Pass   | Changed controls use native buttons, select/input controls, disabled/busy state, `aria-describedby`, status/alert regions, and accessible remote marker labels.                                                                                     |

## Commands And Evidence

* Passed: `npx vitest run apps/web/tests/warRoomPresence.test.ts apps/web/tests/warRoomFederation.test.ts apps/web/tests/warRoomStore.test.ts apps/web/tests/WarRoomPanel.test.tsx apps/web/tests/WarRoomBattlefieldOverlay.test.tsx`
* Passed: `npm --workspace @factionos/web run typecheck`
* Passed: `npx playwright test tests/e2e/app.e2e.ts --project=app-desktop --project=app-mobile -g "captures War Room lifecycle evidence"`
* Passed: `git diff --check`
* Passed: ASCII/LF check for changed Session 04 files.

Retained browser evidence:

* `test-results/e2e/app.e2e.ts-FactionOS-app-c-fecf8-dence-on-desktop-and-mobile-app-desktop/attachments/`
* `test-results/e2e/app.e2e.ts-FactionOS-app-c-fecf8-dence-on-desktop-and-mobile-app-mobile/attachments/`

Evidence covers disabled, diagnostics, join, pending, create, approved, connected, redacted remote context, reconnecting, left, unavailable, and reset states in app desktop and app mobile projects.

## Residual Risks And Deferrals

* Hosted identity, hosted auth, organization membership, hosted storage, analytics, public replay hosting, push notifications, production-hosted app validation, mobile certification, and trusted erasure remain deferred to later phases.
* File, git, terminal, Docker, remote, Worker command execution, and hosted executors remain unavailable.
* Leave and reset remain local browser context cleanup only. They do not erase Worker storage, browser hints, local logs, archives, exports, replay buffers, backups, memory, settings, valid spool entries, or future hosted data.
* Browser evidence uses local and mocked Worker paths. It is not production-hosted validation.

## Review Conclusion

Session 04 web collaboration UX changes satisfy the Phase 06 local-first, safe-transfer, source-of-truth separation, duplicate-guard, bounded-error, and accessibility requirements for the implemented scope. No security blocker remains for the validate workflow step.


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